@BoH_Havoc :
I know that for very detailled scultping on very very high model Z Brush is lot more powerfull.
But for putting the model basics fast : Voxel are a faster way.
PErhaps i'll buy Zbrush with Z Spheres 2 , but it's really expensive like Hell
And personnaly , 3D Coat is sufficient for me , i don't target crazy detailled models !
For retopology , it's not automatic !
But retopology tools are so usefull and easy to use, that you make retopology very fast
: the best retopo i ever seen :
Just take a look at the video to understand retopo of 3D Coat :
3D Coat retopo (it's the old version of the tool in the video) !
UVMApping and unwrap Some videos of voxel power :
curves cut and clone Or go directly to voxel tutorials :
video tutorials For painting it's like you want directly on model or texture , the best things is that you can download the tool and try it , follow the tutorials you want with the trial version to see what it really can do
But in fact you need a good month on it to really understand lot of things (type of brushes, voxel tools) and use a lot of power it can offer.