Hi folks,

During my development of Portico, I "noticed" that programming with SED is quite a pain in the behind. Especially if you have been working with Visual Studio before, you just miss out on all the fun programming can be.

In a quest to make a VS Plugin I slowly realized that a plugin would not offer all the functions that would make a nice 3DGS IDE.

So I set out to make my own IDE.



Here's a preliminary list of features, feel free to add ideas:

  • Project Management
  • Manipulation of functions, actions, panels, views(...) with the property grid
  • A Panel editor
  • A Shader/Material Editor
  • A smallweight Image editor so you don't have to start up Photoshop for every small change.
  • Level and Model viewer (using the C# Wrapper)
  • Intellisense clone dubbed "AckSense", with all the comfort of the big brother, including SNIPPETS!
  • Accurate Syntax Highlighting.
  • Easy to use Plugin system, so you can add your own Language into the IDE (shaders for example, I suck at them and therefor can't even begin to write a language plugin)


Here some screens:






Last edited by Michael_Schwarz; 09/04/09 15:22.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku