Hi folks,
During my development of Portico, I "noticed" that programming with SED is quite a pain in the behind. Especially if you have been working with Visual Studio before, you just miss out on all the fun programming can be.
In a quest to make a VS Plugin I slowly realized that a plugin would not offer all the functions that would make a nice 3DGS IDE.
So I set out to make my own IDE.
Here's a preliminary list of features, feel free to add ideas:
- Project Management
- Manipulation of functions, actions, panels, views(...) with the property grid
- A Panel editor
- A Shader/Material Editor
- A smallweight Image editor so you don't have to start up Photoshop for every small change.
- Level and Model viewer (using the C# Wrapper)
- Intellisense clone dubbed "AckSense", with all the comfort of the big brother, including SNIPPETS!
- Accurate Syntax Highlighting.
- Easy to use Plugin system, so you can add your own Language into the IDE (shaders for example, I suck at them and therefor can't even begin to write a language plugin)
Here some screens: