Quote:
Multiplayer already works and worked all the time, Fastlanes problem was just that we had no decent multiplayer tutorial back then. That led to all sorts of overly complicated and ineffective multiplayer scripts by users and even in AUM.


If that is really the case, why has Conitec not given a review on false
methods and
code-structure improvements / tips much
early, as the problems where obvious for years?

You could have given that as Tutorial Project for
Users such as George, and then have a review if this
was really the "propper" approach to have stable mulitplayer.