Some forum users might already know from other threads that the oP group GmbH recently won a contract to develop a MMOG with A7. This project will consume most of oP group's and Conitec's development manpower in the next 14 months until the planned launch in November 2010. Together with external teams of level designers, website and software developers, up to 40 people will fully or partially work on this project, including some from this forum.

Naturally this has also an effect on A7 development during this time. Beta versions will be less frequent, and new features will be often determined by what we need for the MMOG. For instance, a huge amount of actor animation will be created by a motion capture studio, thus new animation import features will appear, and some little extras have to be added to the MDL7 model format.

We are however determined not to neglect our user base. We'll dedicate a part of our manpower for continuing the A7 development plan as listed on the forecast page. The focus will be the development of new A7 templates to make starting with Gamestudio easier.

Putting all that together, I think that the Gamestudio version of November 2010 will be even better and more useful than without that project.