#include <acknex.h>
#include <default.c>
PANEL* mainpan =
{
layer = -10;
pos_x = 350; pos_y = 175;
bmap = "test_img.bmp";
flags = SHOW;
}
typedef struct
{
STRING* name;
BMAP* bitmap;
}PANELMAP;
PANELMAP mypanmap;
function main()
{
sky_color.red = 0;
sky_color.green = 0;
sky_color.blue = 0;
level_load(NULL);
wait(3);
vec_set(camera.x, vector(200,-20,50));
vec_set(camera.pan, vector(175,-20,0));
ent_create("cube.mdl", nullvector,NULL);
wait(3);
mypanmap.name = str_create( mainpan->bmap->link.name );
(mypanmap.name->chars)[str_len(mypanmap.name)-4] = 46;
mypanmap.bitmap = mainpan.bmap;
error(mypanmap.name);
}