Gfx options will be in next release smile
I have to remove the scale based on alpha level map because it cause bugs.

I have one question : I use the spec bump shader, but I want to give the choice to player to user simple shader. Actually, my first skin is the color and the spec in alpha. If I don't use spec bump shader, alpha becomes transparency. How to avoid this?


Last edited by botu; 07/03/09 19:44.