The MT will be a element of the HUD.
Event if it would be more cool, if the hand would wear it. But my spare time is rare and I must keep the view over all planned elements.
HUD - yes, all white lines (seen in the old vid) are optical placeholders for future parts.

The player is able to choose most elements separately. So not all the time the cam will be fucked up with all HUD elements.

The new vid shows the first steps on the radar and the commander monitor.

[video:youtube]http://www.youtube.com/watch?v=P_ELH5dQUNI[/video]

And yes - my will is to work on an violent hardcore splatter shooter.
But there should be more. I want to tell a story frown about a soldier, who has the command to explore a toxic area. eek
(So all HUD elements are not just for fun... crazy)