I am using Newton now!
^^
Because the newton objects don't fall trough the terrain ^^
Newton has more realism!

@ VeT :
The links in your description are dead
But thanks for the wrapper ^^

@all:
I got some ideas to simulate this MOD!
I saw some Videos from DMM-Physik system
http://www.pixelux.ch/content/view/52/50/
http://www.pixelux.ch/component/option,com_frontpage/Itemid,1/
http://www.pixelux.ch/content/view/28/43/


I think the model will be deformed at the beginning and if the deformation is to big the model will chosen with an other broken modell!
I think its possible to make this with the AUM 50 code!(Deformable terrains)
and ent_morph!

And a bit Ragdoll flexibility ^^



Last edited by sebbi91; 07/01/09 10:39.

3D-Gamestudio A8 - Commercial