Quote:
could point out what I was doing wrong with XD1v0s code

Ops, sorry i give you wrong shader code, now its work fine


Code:
texture entSkin1;

technique black
{
	pass p0
	{
		AlphaBlendEnable=True;  
		Zenable = True;
		ZwriteEnable = True;
		BlendOp=Add;
		Lighting=False;
		
		FogEnable = True;
		FogColor = float4(0.0f, 0.0f, 0.0f, 1.0f);
		FogStart = 60000;
		FogEnd = 50000;
		
		ShadeMode = Flat;
		Texture[0] = <entSkin1>;
		ColorArg1[0] = Texture;
		ColorOp[0] = SelectArg1;
	}
}





A7 Commercial cool
Celeron 1700, GeForce 5500 FX 256mb, 1 Gb Ram