The moment I see this game (and play it) that can run all those effects in the same map (which i can run in the demo version of TGEA) and have a playable game with AI, then I'll admit that 3DGS can do all you crack it up to do.


Lot of realist people already know A7 can't compare.

I would say instead try to do it in A7 : i just can't imagine the lot of work it will take to someone to do it :
Find the code for each effect ,try to integrate it etc ...
In Torque 3D, you just use standard assets and libraries: no coding , all things are ready to use !