From a German thread in Ask Developers I read that it it still doesn't work under all circumstances:

http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=249412#Post249412

- bigger levels than 14.000 quants give problems
- it doesn't like tgas and fog


All shaders, that I used, were too slow for a commercial product. (Although, as mentioned, I don't know how fast the Torque example would run on my pc.)