What GED would need :
In the panel object properties : (perhaps create some others tabbed panels ?)
- possiblity to change textures (diffuse,normal map etc...)
and choose for example 3 textures if the shader uses 3
- possibility to change the shader form a list
- Possibilitie for animated model : to name animations
and define their range (walk : 1-20)
- import Blender Files (GED could in intern do the
conversion in FBX format ?)


Just to avoid using MED smile