@Why_Do_I_Die :
and am now serious about developing a commercial title , as opposed to back then when I just thought having a game engine to play with was the most incredible thing on earth
Yep, seriously thinking on making a game and 3D art (lot lot lot) is different from just watching , coding some features or playing with the engine.

But it isn't a reason to consider A7 as bad.
It's a good engine, with it's own strenght and weak points,
some people like it a lot caus of the control on code, the BSP,
and other things ...
A7 is A7 and it's like that, it will be great for some people and bad for some other depending on personnal goals and taste (more or less coding).

I target Casual, arcade little games, so Unity commercial versions are OK.
And i want to go fast , so Unity is perfect in my case !
Example of lot of time i gain in Unity :
To have some basic meshes i want them to use Physics , by one or two click you make it : that's a lot better than typing 10 lines of code in A7.


Well it has been said too much, but i have lot of hopes in A8 ,that i hope will be totally new smile !




Last edited by ratchet; 06/08/09 08:51.