Originally Posted By: lostclimate
who in there right mind would use pro aside from getting rid of the need for an intro screen and if bsp was needed.


If you want to make an indoor game then you will not come far with ABT as your scene management of choice.
Though I am not sure how well the latest BSP implementation works with shaders and lots of detailed static meshes applied.

But actually something like a good BSP system or a system with zones and portals is needed then. Torque and C4 have zones and portals. The advantage is: You can manually influence how areas will be occluded. This way you can put tons of details into a zone. Shaders and real-time shadows will be no problem even if your level is huge. Only one room and some geometry visible through a portal in view will be rendered.

Because of this I would also compare the pro edition to these alternatives.


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