@Why_Do_I_Die:
Yes i agree a lot.
And you don't have 5 years to create a game , technology is speeding up and tools also.

Game Studio was Studio, but no more Studio.
Each Beta is lot of programming functions for coders to play with.
Lite C is for Coders, and i was very surprised to find full code in Lite-C for coders to play with and re invent the whell !
What i would do about all that code like in the old old days of the 3D :
By coding 50 lines : craete a turning 3D face : what hell will i do with that smile ??
i just want a good world editor and today tools.

3DGS is becoming each beta lot more programming tool.

But that's OK !
I can do some cool things with it, even if i can do lot more more easily ones in Unity ;
i can do something with A7.

That's the point also !
Lot of us are not interested in coding or palying code but make a game at good speed.
A7 is not the best for 3D artists, but can be great for coders with some 3D talent.

I'm not sure Torque 3D would not have problems with compilation
that i hear a lot or if you can program something easily other else than their FPS templates.

A7 is A7 smile becoming lot more coder oriented each step,
that's IT'S WAY , people ask lot more for code than panels or tools.
So it's HIS OWN WAY to evolve to a more CODING TOOL approach.

I also know A7 don't have lot of workflow features Unity have,
but i accept that, it's OK.
I like also A7 , i steer with it also.

I just hope A8 to become more like Professionnal tools like Unreal 2 (or 3) engine, Far Cry 2,Unity engine etc ... not as professionnal; but like them , with an all in one world editor (world, water,physics,terrain, complete object properties etc ...

Long life to CODERS and to A7 grin




Last edited by ratchet; 06/04/09 14:07.