and what exactly should the link be for?
i strongly support intensex ai btw. its a great tool!

nobody complains about the speed of the engine nor about the fact that you should understand basic leveldesign to create levels, basic coding to create good code and basic fillinwhatyoulike.

talking about basics: locking the fps is basic for coding. games need more then code.

if all you wanna create are some simple minigames or you want to spend ages precreating tools for some bigger project, gs aint a bad choice.
and if gs develops as fast as the last 3 years it will be fun to see people struggling to realize simple sudoku games with this engine pretty soon.

either do something for this engine or let it rest in peace.
the way the last 3 years went is unacceptable and wont work anymore.

and all of you know that this is the truth!

chus


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