I dont see why 3dgs is supposed to be a programmer oriented engine while artists should go for Unity3d or other engines
I am myself more interested in programming but this is exactly one of the reason why I like Unity3d
In unity you can choose three modern programming languages : JavaScript, C# , Boo (phyton)
Not to mention the new " component " programming concept
Even though at the beginning I was skeptic , I must admit that it is better than the traditional class oriented programming style, at least for games

The 3dgs strong point is stability and the long experience in this businees but Conitec can not afford any further delay , in my opinion, unless they reduce the price down to 200-300 usd for the pro version


Last edited by AlbertoT; 06/01/09 17:23.