Don't you get tired of all the Torque/Unity/etc vs 3dgs threads? You always have the same arguments.

Currently i'm only a hobbyist programmer. I like to code shaders and other complex stuff and i really like Gamestudio. Its simple but has many usefull functions (yeah really), though its closed source but it is still easily extensible.
What in my opinion 3dgs really need is better template models and good looking template levels you can use in your game. Man i really don't have the skills or time to do all the crazy artist stuff, so i think conitec should provide a package with nextgen models/textures/levels.
What i want is a simple editor (simple clicking some nodes together) to build a good looking house, a street or a complete city. It needs a simple editor for building trees, humans, cars and whatever. Seriously!


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