D
i use two vertices, but this however has a flaw in which the weapon rotates when you tilt the bone that the vertices are attached to, there r work arounds though..
Did your weapon rolls when it tilts at certain angle? Mine too,it rolls when it tilt after 80 degree or below -80 degree...
So I used 3 vertex to control it...
I like the player movement, seems so smooth, and the idea of having second weapon shouldered instead of disappear is so cool...