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So basically UnityScript can be compared to Lite-C concept wise?

UnityScript extends Javascript just as Lite-C extends C?
Is this correct?


Yes somehow, except the few limitations/modifications in UnityScript. Dunno if Lite-C has some limitations/modifications in C too.


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@Captain_Kiyaku: So Unity is really bad.
Anyway, thanks for the second level tip. But if i'm gonna put them in 1 script, how can i make a single script file to do that?


...you are annoying. I don't know why Unity is really bad then (dunno the reason for it cause you didn't mention it) but if you don't like it, just don't use it. Go with whatever is more fun for you.

Just create an empty gameobject, assign the script the the gameobject and attach the code to the script. Where is the problem? Don't be so lazy and just read the tutorials/Reference Guide. Everything is explained great and detailed that you won't miss a thing.


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