function mouse_trace() { vec_set(mouse_from.x,mouse_cursor.x); vec_set(mouse_to.x,mouse_from.x); mouse_to.z = 4000; vec_for_screen(mouse_from.x,camera); vec_for_screen(mouse_to.x,camera); editor_raster_scale(mouse_to.x,32); c_trace(mouse_from.x,mouse_to.x,IGNORE_ME | IGNORE_PASSABLE); }
Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de