Originally Posted By: EvilSOB
Like, what does it actually do?

It is used for dynamically resizing arrays.
With this vector class you can simply add, remove and insert new array elements into an array.

Originally Posted By: EvilSOB
What could it be used for?

I have been one of the guys who have asked for this plugin...
I personally use it for my ingame level editor.
When placing new objects into the level I'm using the vector class to simply add the new objects to my "world"-array which takes care of the positions and attributes of every object.
Furthermore it is usefull for saving memory and calculation time.
With this class you can remove objects out of memory while they are not in a specified range of the player. Things like model-, texture- and sounddata don't have to reside in memory if the player is outside of the visible and audible range to recognize the object.

Originally Posted By: EvilSOB
What datatypes can it store?

As far as I know every datatype available.

Hope this clarifies things ^^

By the way... please correct me if I'm in some way wrong with what I have written here pegamode.

greetings
KDuke


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