I am wondering about a few topics regarding a remake of an old-school shooter. I see 2 alternatives to create something similar to Unreal:

A) Creating a fan-project with remakes of the Nali, Skaarj and other familiar characters and scenery: This has a great advantage to attract much more people. If the first shots look very good, then it can go through the media very fast. It is possible to use and enhance existing designs.
But on the other hand it can be stopped by Epic very soon to protect their IP (intellectual property). A commercial release is not possible except the original IP holder buys into this project.

B) Creating another game aggregating the feeling of the original: This can be built on its own IP. It cannot be stopped from Epic. A future commercial release might be possible.
But it will be watched rather skeptical from the crowds. Marketing is much harder. New designs have to be created.

Both approaches have advantages and disadvantages. It is hard to tell what option leads to the better route. Any ideas / addendum?


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