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Re: Please submit bugs and omissions here
[Re: fastlane69]
#24622
04/29/04 14:48
04/29/04 14:48
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Joined: Sep 2003
Posts: 3,236 San Diego, CA
Marco_Grubert
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OP
Expert
Joined: Sep 2003
Posts: 3,236
San Diego, CA
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Quote:
btw, I was thinking about this and had to ask, why 70???
It's an empirical value ;-) I was testing various framerate settings and this was the lowest one giving acceptable behavior in terms of penetration detection and speed (lower -> objects pass through each other, higher -> too slow). Since ph_fps_maxlock is queried every frame you can set it to whichever value you like at any time. That it's transcendental does not matter since it's chopped off to 32-bit floating point anyway. What would make sense though is to pick a value that can be represented exactly in IEEE754, so that N iterations of stepsize 1/N does yield 1.0.
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