well fullscreen with a 1024x768 resolution, with an extra blur filter over it, it gets 85fps on my machine. keep in mind this is with on depthmap retrieving shader, with an ssao shader that takes 12 samples, and another blur filter over it that takes another 12 samples, so its is running it surprisingly fast for whats involved. my graphics card is a nvidia 9600 gt.


EDIT:
Some images of it with the blur filter over the ssao:








Last edited by lostclimate; 12/08/08 08:28.