Originally Posted By: Blade28081991
... i am worried about is that it doesnt cover enough and give enough experience in games design and concentrates more on programming.


It will be easier to get a job as a skilled programmer than as a game-designer. But you really need skills then in fields like shader, ai, scene-management or graphics programming with good mathematical background.

If you want to become an artist then this course sounds like it misses a lot. Max and Maya are old polygon modelers. You need some more advanced painting and texturing skills with tools like ZBrush, Bodypaint3d or Modo. And you need skills in classical arts (e.g. painting, sculpting), color theory, symbols, image compositions and much more.

It sounds like this course is something in between. You will not be a skilled artist and not become a skilled game programmer except you do a lot of extra learning and practicing in your spare-time.


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