hey im telling you.. its 3d max shader fx. I mean i don't know if you know but. 3d max can as shaders .Fx file as materials.. And the glow shader is a FX file, if i import it to render monkey it will work etc.. etc..

I just need to convert of course some materials problemas, the now problem is that. GS is weird with render target. I mean its hard for me to use it.
Butim expert at shader conversion, thgouh creating my own shaders is more difficult.