ok, lc, we've talked it over, and if you can make a good bloom shader for us we'll accept your deal and if you can fix the aliasing, we'll include the bloom shader. (you'd also get cool points from me and mpdev_a [he didn't say that but i'm speaking for him] :P ) but anyway....we'll accept it, and we'll add it, deal?

all we'd need is a base code and a variable that switches it on and off (bloom_on preferably) and then we'll do it


- aka Manslayer101