WHOAW

This is the right stuff at the right time. I really wanted to start in the next few hours to add these shaders on my own but you were first ^^

[EDIT]

Is there a way to switch through the shaders in the test bed?

[EDIT2]

Quote:

IMPORTANT NOTE: shade-c uses entity.skills89-99. Make sure they aren't used by your project!




This is bad. Why don't you use a linked datastructure to reduce the necessary skills to 1 ???

[EDIT3]

I noticed that you use 5 or 6 stages for HDR. Isnt it possible to reduce it to one shader? Wouldnt this also increase rendering speed?

Can s_mtl_hdrColor be used to add a color filter to the scene?

[EDIT4]

Could you please describe in short how I can extract the DOF and HDR shader from your framework to integrate them into my own?

Last edited by HeelX; 03/23/08 19:07.