Yeah I ve made a few tests with the shaders, (since my glasses have arrived ).

It's really impressive. I can't decide, yet whether amber/blue or red/cyan is better in showing the effect. red/cyan shows a better effect on the object itself, as in amber/blue on my examples often appear dubbeling artifacts as the filters don't work absolutly correctly. But if you have a panel on screen (which is of course exactly on screen layer) and the amber/blue effect set to your scene, it gives you a totally crazy expression, as you can really see the distance beween the panel on screen and the objects behind!