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and another idea that just came to my mind, for those who want weapons, a selectable gameplay where those botz are continously beamed into the level and if you dont shot them they get so much that you are dying in one second..




hmmmmm (too common)! - what do you think about MAGNETS (the player can collect some) and put them to the ground when the bot's are following - and when they reach this magnets they stuck - (then it's a barrier for the player's moves and [in the first moment] a facility)...