thanks, i was just thinking of creating a countdown that counts for 60 seconds when there is only one crystal left. but than, again, maybe thats to heavy and i should create an option where you can select arcade mode or not?
and another idea that just came to my mind, for those who want weapons, a selectable gameplay where those botz are continously beamed into the level and if you dont shot them they get so much that you are dying in one second..
what do you think.. any further ideas?
the drunken cam is just some trigonometric functions applied to the camera position and rotation
Last edited by ello; 12/21/07 19:19.