There are some mistakes and it is possibly bad written, but this was my try to explain how to add a shadowmap to a normalmapping shader. It can be very easy adopted to work with ventilators plugin.

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/784064/an/0/page/4#Post784064 (There is also an english translation on my blog!)


About the topic: Those screenshots are looking great and are showing how important shadows can be. Even though it is all static, I like it a lot