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PS.: You do have collision detection with glide,right ?
Btw , Firoball , how are you going to make the events for attacking? I already have something in mind for that but I'll first take care of the DR,otherwise it'll be waste of time if I cant get the DR working...




I wanted to handle the event itself by the server (logically) and then set some variable according to which event occured. Upon change, this variable is sent back (reliable!) to the clients, so they can react on the event (For moving and animation). Anything about health, score and the like will be done by the server and then transmitted. So far the idea...

This still is very vague as I haven't yet found the time to play around with it, but it's the first raw idea that I came up with since this is more or less the way I'd do it in singleplayer mode.

I'll let you know if this has any future once I tested it

Last edited by Firoball; 11/06/07 18:09.