800 animations! If that’s true, that’s a lot of data if they are vertex animations... An average .MDL with out animations should only be a few hundred k under about 200k if you use an external skin. Models with 800 animations are pretty much unheard of in a game. A lot of Vertex animations will lead to a bloated .MDL file… which is one of the reasons why bones animation is often desirable.


No rest for the wicked.
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Ironbound Studios
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