because temp is getting used almost more times in a game and eevery wait its changed

temp.y = clamp(temp.y, 0, 100);
if(music_volume == 0)
because temp.x = clamp(temp.x, 0, music_volume = (0);
and what is your code for music_volume because i dont see that maby thats the problem

uhm i dont know wat i said now but maby there is somthing that helps


"empty"