I tried that. It produced wierd results, the sound was flickering off and on at weird times, and stuttering like crazy.

Oh, and if it matters, the enemies are always setting the player's seen flag to on.

Variables have always given me strange results, and since every function gets a temp.x y & z, why waste computing power storing a new one?

Last edited by KojaK; 09/24/07 19:42.

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