I think than gamestudio is a good engine but it is obsolete
it needs support more shader and material effects, and integrate these effects in the engine, on native way, not like external effects.

Gamestudio also needs support volumetric shadows, and these shadows must be shown on everything object in scene
because actually yes! 3dgs has support of materials and shaders but those are very hard to code and it has errors.

3dgs have potential but it has need a new face

For example : DarkBasic pro games have bump-mapping and volumetric shadows and it looks nice but is poor compared with gamestudio, Conitec needs to take advantage of DirectX 9 to do this.

I really hope that A8 will be better than A7.

THANKS...

[edit] removed the german icon. It was confusing... [/edit]

Last edited by elsewood; 09/08/07 11:41.