This one's a bit more advanced:



I've started playing around with sprites and wall coverings. The large poster on the far left is only a placeholder. The white dots are moving dust particles that twinkle in the light, and there's a light ground fog. Both are more visible in game. I've also started finalizing the geometry a bit and adding some non-weathered textures here and there. I'm combining them with the plain, flat ones.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links