I'll think about it when I get to the little details part. The sky in the shots will only be used with the interior level and a new one will be used for it's exterior. There is going to be a time lapse between the two sections, but there will be a tad of the sunset left when outside. This is a compromise since sunlight looks terrible where it hits my buildings. It's the jaggies and scaling the textures down only makes the jaggies smaller and more numerous. Scaling up is a blurry mess. Sunlight on the inside looks much better, however. It's simply an eyecandy thing, I could have this section take place at night if I wanted(most of the game is at night).

I noticed that the pro version has "high res" shadows. What exactly is the advantage of this over non-pro versions?


My User Contributions master list - my initial post links are down but scroll down page to find list to active links