Hey, thanks and you're right..whatever direction the more final textures take will make a world of difference. Alot of the textures that are there now aren't going to change much, though. Certain pieces of geometry will have more distinct detail but others will be more flat(as all of the level is at the moment), though I may add a very slight grain/grunge to those just to give them a bit of spice.

Ultimately, the power of the lighting, the intimacy of the levels(smaller but with more to do than your average game..well..except maybe Half-Life 2), and the story will be what is important in this title. Anyway, right now I'm doing some coding and trying to interject a little life into what will eventually become a living breathing world. So far so good.

I'm looking forward to that Vain demo, btw. [Smile]


My User Contributions master list - my initial post links are down but scroll down page to find list to active links