Thanks, I appreciate it.

quote:
Nice city! Did you thought about the city boundaries yet? I wonder what you sollution is going to be....

I know that you cannot walk everywhere, but still, don't you think that some places can't hide the boundary ?! For example if you go on top of one of the buildings or inside at the 2nd or 3th floor...

To keep the player from wandering into areas of the city I don't want them in, I'll just have a brief, scripted sequence, along with an invisible unpassable block, that will keep them in their place.

One trick to hide the edge of the city would be to place a slope that is higher than the view and then flatten it out and build a bit past that. This can give the illusion of depth and hide the border. Another trick is to place a short wall at your edge and then place sprite trees behind it to obscure what's beyond the wall.


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