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Re: code problem!
#13269
08/16/03 17:22
08/16/03 17:22
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Anonymous
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Anonymous
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quote: Originally posted by Florian P: @cs: Dein Script ist leider etwas fehlerhaft...ich berichtige es mal
String level2_str = "level2.wmb"; Bmap next_level_bmap = "nl.bmp";
panel next_level { bmap = next_level_bmap layer = 11; flags refresh,transparent; }
action flag { my.passable = on; while (player == null) {wait (1);} while (vec_dist (my.x, player.x) > 50) {wait(1);} player.light = on; player.lightred = 250; player.lightrange = 100; next_level.pos_x = (screensize.x + bmap_height(next_level_bmap)/2; next_level.pos_x = (screensize.y + bmap_width(next_level_bmap)/2; Next_Level.Visible = On; sleep (3); // wait for 3 seconds Level_Load (Level2_str); Wait(1); Next_Level.Visible = Off; }
Erzeugt ein "mittiges" transparentes Panel über dem Bildschirm...Sterne ???
ne sorry gibts fehler: bmap=next_level_bmap^layer = 11;> too much/less parameters layer <^}>syntax error next_level <^next_level.pos... parameter unknown screensize keyword und noch mal fast der gleiche fehler... bekommst 5 sterne wenn du die fehler beheben kannst danke
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