Ok, with 6.4 it works . Mostly...

How do you keep the sun from affecting the models? I tried everything i could think of... even set the model to 'unlit'.

As it is, I have 2 models inside of a hollow block 'room'

One model has a second skin and the normal mapping applied... the second model is 'plain' and is dark like the NM model should be.

The sun set to '0,0,0,'

Outside the 'room' is a static light so the level will be completely unlit.

No matter what, the NM model is affected by the sun. Meaning it's always lit from the direction of the sun's settings.

Worse yet, if i turn the ambient DOWN, even to -2 the model lights up very bright! But from 0.0 to 100.0 the ambient works like normal.

I have no alpha channels on the diffuse or the normal map skins.

How do I turn off the sun on normal mapping models?

- Jason


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