Big bump here...

Wanted to start testing normal maps...

Tried to load the shader and I get an error for line 54

<flags = tangent | enable_render;>
NM.wdl 54:3 error(0) Flag unknown |

I see this character in 3 locations throughout the script... Is this a proper character to use? I'm suprised noone else got or mentioned) this error

I'm using GS v6.31.4 which may be the problem, as it didn't recognize "time_step" either, which I just changed to "time"


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