Alright, there it is as posted above by Spike!

The final version of this release. All options can be set through the customize panel for the NM.wdl file.

The two options at the top are for enabled/disabling Faking of dynamic lights and ambience by static lights.

Diffuse directly adjusts the colors in the first skin. The Emissive values directly adjust the static light color found.


EDIT: I also corrected the tangents input to the shader, so the lighting direction is now calculated correctly.

Last edited by xXxGuitar511; 04/17/07 16:08.

xXxGuitar511
- Programmer