that works just great!!!

Code:
 
if (c_trace(camera.x, temp_vec.x,IGNORE_ME|IGNORE_PASSABLE|IGNORE_PASSENTS) > 0)
{
if (you.skill99!=0)
{
vec_for_vertex(temp_vec.x,you,hitvertex);
body_temp=you.skill99;
NewtonAddBodyImpulse(body_temp, vectorf(-normal.x,-normal.y,-normal.z) , vectorf(temp_vec.x * QUANTTOMETER, temp_vec.y * QUANTTOMETER, temp_vec.z * QUANTTOMETER) );
}



but box is rotating only in right side... i dont think that its famous error, but maybe you get this before?


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

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