void erdbeere(){ NewtonBody *body = newton_addentity(me, 10, NEWTON_CONVEXHULL, onforceandtorque); NewtonBodySetVelocity(body, vectorf(0,0,-5)); c_updatehull(me,0); set(my,POLYGON|FLAG2); while(my.z>20) { wait(1); } NewtonDestroyBody(nworld, body); ent_remove(me);}
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