oh, thanks.. i now use this function and it works:
Code:

void erdbeere()
{
NewtonBody *body = newton_addentity(me, 10, NEWTON_CONVEXHULL, onforceandtorque);
NewtonBodySetVelocity(body, vectorf(0,0,-5));
c_updatehull(me,0);
set(my,POLYGON|FLAG2);
while(my.z>20)
{
wait(1);
}
NewtonDestroyBody(nworld, body);
ent_remove(me);
}



thanks again for your help