Dear friends,

I thought that you might be interested in seeing the huge frame rate increase that will be delivered by A7. I have assembled a small (6MB) demo that shows a level with over 1,000,000 polygons visible at the same time; get it from here: http://aum.conitec.net/million.zip

The level consists of many spheres, each one of them having close to 20,000 polygons; I get 37 fps on my PC when all the spheres are visible with A7 and 5 fps when I run the same level with A6.31 - that's a speed increase of over 700%, which puts A7 into another engine category. Let's hope that Conitec will keep the same price for it.

The wmb-based levels run faster as well, but the huge frame rate increase is visible mostly in levels which contain many models (or are made of models).

Why is this a user contribution? Well, we can all run the demo and post the frame rate and our PC specs here, creating a database that will help us keep the proper speed / needed cpu power balance for our future projects. Please run the exe file, and then post these figures here: frame rate, cpu type and speed, video card specs, ram. You can move the camera around using the mouse and its left / right buttons if you want to.

Here's my info: 37 fps, Pentium 4 HT @2.8 GHz, GeForce 7600GT w 256MB, 1GB Ram.

Thank you.
George

P.S. I don't encourage anyone to create levels which display over 1,000,000 polygons in sight; however, my tests show that even the weaker PCs will have no problems with A7 and levels that show 200,000-300,000 polygons on screen at the same time.