Quote:

guys. LOGOS
Not render pics with 8234937482 Flare effects o_O




If this was about my entry, then let me tell you this: My picture does not contain a single rendered image. It is made up of 2 pictures, one of a lightbulb and one of sparks. It was pretty complicated to combine these two pictures into the one u see above:


Not a single effect nor shader was used.
The intention behind the picture was to show, that the Lite-C Language is powerfull. So powerfull, that indeed it blows the bulb.

I am sorry if I missunderstood, but is this supposed to be a banner contest or what?!
My understanding was, that this image is to be shown above of the normal "Engine Loading" screen, that appears in Windows before the game switches to fullscreen mode. And this was the intention of usage behind my entry.

Quote:

its A7 not a7



As far as I remember in the A6 Loading screen there was also a lowercase a used to sorta mirror the 6 written behind it. --> a6

My logo tries to combine the number and the letter again, but different and more like the macromedia flash logo. That was the thought behind the logo.



EDIT: An 8-bit version is also possible without complications:


Last edited by Stein_Im_Ofen; 01/24/07 16:29.

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